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Meltymap mathmod 09.15.01
Meltymap mathmod 09.15.01







meltymap mathmod 09.15.01
  1. #MELTYMAP MATHMOD 09.15.01 HOW TO#
  2. #MELTYMAP MATHMOD 09.15.01 MOD#
  3. #MELTYMAP MATHMOD 09.15.01 DRIVERS#
  4. #MELTYMAP MATHMOD 09.15.01 PATCH#
  5. #MELTYMAP MATHMOD 09.15.01 MODS#

Or the GUI("Appearance"->"OpenGL Front Surface Support")

#MELTYMAP MATHMOD 09.15.01 PATCH#

The activation of this patch is available from mathmodconfig.js ("OpenGlConfig"->"GL_FrontFacingSupport"=false)

#MELTYMAP MATHMOD 09.15.01 DRIVERS#

  • Added a software implementation for the OpenGL variable gl_FrontFacing (fixed an issue with GPU drivers on MacOSX Catalina).
  • Texture definitions (RGB and HSV) for parametric surfaces can now be expressed as functions of complex numbers.
  • Added support for HSV (hue, saturation, lightness) coloring model (script: "Complex_Domain_Coloring").
  • Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle").
  • Below the table, select and place the code that will suit you. Number 17 is the code of the key that corresponds to the key CTRL. Open MeltyMapProtractorSetting.xml text editor with Unicode support (eg AkelPad, EmEditor) Find the line 17 bigMapKey>.

    #MELTYMAP MATHMOD 09.15.01 HOW TO#

    How to change the call button big minimap: The construction of the zoom with 4-stage increase The position can now be configured BattleTimer.swf All sniper scopes now have a size of 1/2 Now on the 3 network in the arcade and sniper scope (set in the game options) Otkorektirovany all the tanks to the patch 0.8.5 Fixed a laser beam with respect to the tower on the minimap Fixed some reservations angle PT-ACS and Art Technology Added the missing data for the T-49 and M-18 Hellcat 4-times zoom is now up to x16 (disabled by default) Added memory function last used zoom (disabled by default) A single increase to arcade mode and arts (disabled by default) Added "noscroll" - the inclusion of the zoom on the shift key or the mouse wheel (disabled by default) by configuring them:ĭescription: In the crosshairs: the cooldown of enemy guns, the color definition / another new markers with the timer counting direction of the enemy's attacks. Activate In accordance with U'r own conscience. Those are still feature of MathMod Compilation.

    #MELTYMAP MATHMOD 09.15.01 MODS#

    Refer to included Vehicle_Names.txt file or comments in bellow of config file.įolowing mods were disabled by default because of WG's uncertain policy towards them. "name" must have same vehicle name as the tank icon name.

    #MELTYMAP MATHMOD 09.15.01 MOD#

    In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of mod configuration file. Permission to reproduce, modify please indicate original mod author's. ServerCross.xml file in Ur's game\res_mods\0.8.7\gui\ folderĪuthor's: MeltyMap, garnet_auxo, koshnaranek, KrIvEdKA, RazNaRok Noscroll.xml file in Ur's game\res_mods\0.8.7\gui\ folder ZoomX.xml file in Ur's game\res_mods\0.8.7\gui\ folder MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.8.7\gui\flash folderĪvatar_input_handler.xml file in Ur's game\res_mods\0.8.7\gui\ folder MeltyMapModSetting.xml file in Ur's game\res_mods\0.8.7\gui\flash folder To configure, Use text editor with UTF8 coding eg. by configuring them):Ĭopy res_mods folder from archive, paste it to Ur's game folder. Effective armor calculation for all vehicles Orange alert when battle timer reaches given time amount Precise vector strategic cursor for MiniMap 445m spotting circle on MiniMap, with configurable size target armor arc and penetration possibility player tank gun penetration in correct distance target chance to spot player in percentage and color coded distance display color coded target reloading time display displaying current zoom level in sniper mode accurate damage indicator with 15s timer countdown dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom dynamic speed threshold circle for arcade and sniper mode dynamic speed threshold circle with loading indicator auto-configurable DAR system for Strategic mode Minimalistic, Futuristic and Effective design I've was just poor little layman with some knowledge who want it's settings to be in English language. This mod was sourced from the Chinese Community Forums and is under development by MeltyMap. This means do not over write these files with any other versions from other mods after you COPY them in. Works correct only with control_modes.pyc and aims.pyc files included with mod.ĭo not overwrite those files with control_modes.pyc or aims.pyc from other mods.









    Meltymap mathmod 09.15.01